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| author | Lexi Winter <lexi@le-fay.org> | 2025-06-29 19:25:29 +0100 |
|---|---|---|
| committer | Lexi Winter <lexi@le-fay.org> | 2025-06-29 19:25:29 +0100 |
| commit | bc524d70253a4ab2fe40c3ca3e5666e267c0a4d1 (patch) | |
| tree | 1e629e7b46b1d9972a973bc93fd100bcebd395be /src/catch2/generators/catch_generators_random.hpp | |
| download | nihil-bc524d70253a4ab2fe40c3ca3e5666e267c0a4d1.tar.gz nihil-bc524d70253a4ab2fe40c3ca3e5666e267c0a4d1.tar.bz2 | |
import catch2 3.8.1vendor/catch2/3.8.1vendor/catch2
Diffstat (limited to 'src/catch2/generators/catch_generators_random.hpp')
| -rw-r--r-- | src/catch2/generators/catch_generators_random.hpp | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/src/catch2/generators/catch_generators_random.hpp b/src/catch2/generators/catch_generators_random.hpp new file mode 100644 index 0000000..7128356 --- /dev/null +++ b/src/catch2/generators/catch_generators_random.hpp @@ -0,0 +1,107 @@ + +// Copyright Catch2 Authors +// Distributed under the Boost Software License, Version 1.0. +// (See accompanying file LICENSE.txt or copy at +// https://www.boost.org/LICENSE_1_0.txt) + +// SPDX-License-Identifier: BSL-1.0 +#ifndef CATCH_GENERATORS_RANDOM_HPP_INCLUDED +#define CATCH_GENERATORS_RANDOM_HPP_INCLUDED + +#include <catch2/generators/catch_generators.hpp> +#include <catch2/internal/catch_random_number_generator.hpp> +#include <catch2/internal/catch_uniform_integer_distribution.hpp> +#include <catch2/internal/catch_uniform_floating_point_distribution.hpp> +#include <catch2/internal/catch_unique_ptr.hpp> + +namespace Catch { +namespace Generators { +namespace Detail { + // Returns a suitable seed for a random floating generator based off + // the primary internal rng. It does so by taking current value from + // the rng and returning it as the seed. + std::uint32_t getSeed(); +} + +template <typename Float> +class RandomFloatingGenerator final : public IGenerator<Float> { + Catch::SimplePcg32 m_rng; + Catch::uniform_floating_point_distribution<Float> m_dist; + Float m_current_number; +public: + RandomFloatingGenerator( Float a, Float b, std::uint32_t seed ): + m_rng(seed), + m_dist(a, b) { + static_cast<void>(next()); + } + + Float const& get() const override { + return m_current_number; + } + bool next() override { + m_current_number = m_dist(m_rng); + return true; + } +}; + +template <> +class RandomFloatingGenerator<long double> final : public IGenerator<long double> { + // We still rely on <random> for this specialization, but we don't + // want to drag it into the header. + struct PImpl; + Catch::Detail::unique_ptr<PImpl> m_pimpl; + long double m_current_number; + +public: + RandomFloatingGenerator( long double a, long double b, std::uint32_t seed ); + + long double const& get() const override { return m_current_number; } + bool next() override; + + ~RandomFloatingGenerator() override; // = default +}; + +template <typename Integer> +class RandomIntegerGenerator final : public IGenerator<Integer> { + Catch::SimplePcg32 m_rng; + Catch::uniform_integer_distribution<Integer> m_dist; + Integer m_current_number; +public: + RandomIntegerGenerator( Integer a, Integer b, std::uint32_t seed ): + m_rng(seed), + m_dist(a, b) { + static_cast<void>(next()); + } + + Integer const& get() const override { + return m_current_number; + } + bool next() override { + m_current_number = m_dist(m_rng); + return true; + } +}; + +template <typename T> +std::enable_if_t<std::is_integral<T>::value, GeneratorWrapper<T>> +random(T a, T b) { + return GeneratorWrapper<T>( + Catch::Detail::make_unique<RandomIntegerGenerator<T>>(a, b, Detail::getSeed()) + ); +} + +template <typename T> +std::enable_if_t<std::is_floating_point<T>::value, +GeneratorWrapper<T>> +random(T a, T b) { + return GeneratorWrapper<T>( + Catch::Detail::make_unique<RandomFloatingGenerator<T>>(a, b, Detail::getSeed()) + ); +} + + +} // namespace Generators +} // namespace Catch + + +#endif // CATCH_GENERATORS_RANDOM_HPP_INCLUDED |
