// This source code is released into the public domain. module; #include #include #include #include #include export module nihil.posix:find_in_path; import nihil.error; import :fd; import :getenv; namespace nihil { /* * Find an executable in $PATH and return the full path. If $PATH is not set, uses _PATH_DEFPATH. * If the file can't be found or is not executable, returns std::nullopt. */ export [[nodiscard]] auto find_in_path(std::filesystem::path const &file) -> std::optional { using namespace std::literals; auto try_return = [](std::filesystem::path file) -> std::optional { auto ret = ::access(file.string().c_str(), X_OK); if (ret == 0) return {std::move(file)}; return {}; }; // Absolute pathname skips the search. if (file.is_absolute()) return try_return(file); auto const path = getenv("PATH").value_or(_PATH_DEFPATH); // NOLINT for (auto &&dir : path | std::views::split(':')) { // An empty $PATH element means cwd. auto sdir = dir.empty() ? std::filesystem::path(".") : std::filesystem::path(std::string_view(dir)); if (auto ret = try_return(sdir / file); ret) return {ret}; } return {}; } } // namespace nihil