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+/*
+ * This source code is released into the public domain.
+ */
+
+module;
+
+#include <concepts>
+#include <functional>
+#include <optional>
+#include <utility>
+
+export module nihil.guard;
+
+namespace nihil {
+
+/*
+ * guard: invoke a callable when this object is destroyed; this is similar to
+ * scope_exit from the library fundamentals TS, which LLVM doesn't implement.
+ */
+export template<std::invocable F>
+struct guard final {
+ // Initialise the guard with a callable we will invoke later.
+ guard(F func) : m_func(std::move(func)) {}
+
+ /*
+ * We are being destroyed, so call the callable.
+ * If the callable throws, std::terminate() will be called.
+ */
+ ~guard()
+ {
+ if (m_func)
+ std::invoke(*m_func);
+ }
+
+ // Release the guard. This turns the destructor into a no-op.
+ auto release(this guard &self) noexcept -> void
+ {
+ self.m_func.reset();
+ }
+
+ // Not default-constructible, movable or copyable.
+ guard() = delete;
+ guard(guard const &) = delete;
+ guard(guard &&) noexcept = delete;
+ auto operator=(this guard &, guard const &) -> guard & = delete;
+ auto operator=(this guard &, guard &&) noexcept -> guard & = delete;
+
+private:
+ // The callable to be invoked when we are destroyed.
+ std::optional<F> m_func;
+};
+
+} // namespace nihil