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path: root/games/pokerth/files/patch-protobuf
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--- pokerth_common.pro.orig	2017-08-16 12:24:03 UTC
+++ pokerth_common.pro
@@ -1,14 +1,14 @@
 # QMake pro-file for PokerTH
 
-!c++11 {
+!c++17 {
 	system( $$QMAKE_CXX -dumpversion | grep -e "^6.[0-9]" > /dev/null ) {
 		greaterThan(QT_MAJOR_VERSION, 5) | equals(QT_MAJOR_VERSION, 5) {
-			CONFIG += c++11 
+			CONFIG += c++17 
 		}
 		else { 
 			equals(QT_MAJOR_VERSION, 4) : greaterThan(QT_MINOR_VERSION, 7) {
-				CONFIG += "c++11" 
-				QMAKE_CXXFLAGS += "-std=gnu++11"
+				CONFIG += "c++17" 
+				QMAKE_CXXFLAGS += "-std=gnu++17"
 			}
 			else {
 				error (QT must be greater and 4.8+) 
@@ -17,10 +17,10 @@
 	}
 }
 
-c++11 {
+c++17 {
 	!system( $$QMAKE_CXX -dumpversion | grep -e "^6.[0-9]" > /dev/null ) {
 		equals(QT_MAJOR_VERSION, 4) : greaterThan(QT_MINOR_VERSION, 7) {
-			QMAKE_CXXFLAGS += "-std=gnu++11"
+			QMAKE_CXXFLAGS += "-std=gnu++17"
 		}
 	}
 }
--- src/engine/local_engine/tools.cpp.orig	2017-08-16 12:24:03 UTC
+++ src/engine/local_engine/tools.cpp
@@ -43,6 +43,7 @@
 #include <boost/nondet_random.hpp>
 #include <boost/random/uniform_int.hpp>
 #include <boost/random/variate_generator.hpp>
+#include <random>
 
 
 using namespace std;
@@ -68,9 +69,10 @@ static inline void InitRandState()
 
 void Tools::ShuffleArrayNonDeterministic(int *inout, unsigned count)
 {
+	std::random_device rd;
+	std::mt19937 g(rd());
 	InitRandState();
-	nondet_rng rand(*g_rand_state);
-	random_shuffle(&inout[0], &inout[count], rand);
+	std::shuffle(&inout[0], &inout[count], g);
 }
 
 void Tools::GetRand(int minValue, int maxValue, unsigned count, int *out)
--- src/net/common/servergame.cpp.orig	2017-08-16 12:24:03 UTC
+++ src/net/common/servergame.cpp
@@ -32,6 +32,7 @@
 #include <boost/asio.hpp>
 #include <boost/bind.hpp>
 #include <algorithm>
+#include <random>
 
 #include <net/servergame.h>
 #include <net/servergamestate.h>
@@ -295,6 +296,8 @@ ServerGame::InternalStartGame()
 {
 	// Initialize the game.
 	PlayerDataList playerData(GetFullPlayerDataList());
+	std::random_device rd;
+	std::mt19937 g(rd());
 
 	if (playerData.size() >= 2) {
 		// Set DB Backend.
@@ -307,7 +310,7 @@ ServerGame::InternalStartGame()
 		// Note: This does not use a cryptographically strong
 		// random number generator.
 		vector<boost::shared_ptr<PlayerData> > tmpData(playerData.begin(), playerData.end());
-		random_shuffle(tmpData.begin(), tmpData.end());
+		std::shuffle(tmpData.begin(), tmpData.end(), g);
 		copy(tmpData.begin(), tmpData.end(), playerData.begin());
 
 		// Set order of players.