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Diffstat (limited to 'games/galaxyhack/pkg-descr')
| -rw-r--r-- | games/galaxyhack/pkg-descr | 15 |
1 files changed, 0 insertions, 15 deletions
diff --git a/games/galaxyhack/pkg-descr b/games/galaxyhack/pkg-descr deleted file mode 100644 index 210f8f34966a..000000000000 --- a/games/galaxyhack/pkg-descr +++ /dev/null @@ -1,15 +0,0 @@ -GalaxyHack allows you to design a fleet of spaceships which can then be tested -in AI script based battles against fleets designed by other players. Though -battles take place in real time, the strategy comes before hand, both in -writing short AI scripts in a simple scripting language, and also in the set -up and selection of your fleet. You don't actually have any control over your -units at all mid-battle, but rather use the time to see where the set up of -your fleets is working, where your fleets' weaknesses lie and changes are -needed, and perhaps also to learn from the strategy of your opponent. - -The game revolves around very large capital ships, from which smaller ships -are launched. To win a battle you must destroy of all of your opponent's -capital ships before they destroy yours. - -There can be hundreds of units in any one battle, but there is no harvesting, -resource management or base building. |
